MolocoMoloco

Ad Formats driving success in gaming: Playable, Video Ads and End cards

By Michael Fortune·2025年6月9日·4 分钟阅读

摘要

在竞争激烈的移动游戏领域,创意策略成为驱动UA和变现的核心杠杆。据Nielsen数据,创意对广告活动销售ROI的贡献高达56%,而游戏行业中前2%的顶级创意消耗了超过50%的广告预算,凸显出平均创意与高表现创意之间的巨大鸿沟。优秀创意不仅提升安装量,还能改善ROAS,为发行商带来更高ARPDAU和留存率。

可玩广告是最具沉浸感的格式,适合休闲和混合休闲游戏。Moloco的数据显示,某头部美国游戏广告主使用可玩广告后,IPM提升49%,ROAS提高25%。这类格式能高效吸引高意向用户,提升LTV,同时为发行商带来更高CPM和重复广告曝光。

视频广告(45-120秒)通过叙事和玩法展示实现广泛触达,长视频(30秒以上)可带来高达30%的ROAS提升。Moloco观察到,长视频在发行商端获得高达58%的播放率,且UGC风格内容更易引发用户共鸣,提升ARPDAU。视频广告同时满足广告主的规模化需求和发行商的填充率要求。

结束卡片(静态/动画/互动格式)有效强化广告后CTA,其中互动结束卡片(IECs)被70%-80%的视频广告采用,可额外提升30%的转化率。对广告主而言,IECs帮助达成绩效目标,促进复购;对发行商而言,结束卡片增加广告后价值,提升整体收入。Moloco通过将成本节省返还合作伙伴,进一步优化生态。

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