SensorTowerSensorTower

State of Gaming 2026: Mobile, PC, & Console Trends

Feb 26, 2026·4 min read

Summary

The 2026 State of Gaming highlights a major shift in gaming monetization: mobile downloads fell but IAP revenue grew for a third consecutive year, signaling a pivot from new-user volume to lifetime value. Ad spend on YouTube for mobile increased, aligning with this focus on high-value audiences, while PC/console YouTube share declined. On PC, Steam broke records in premium game revenue and downloads, driven by AA/AAAs and indies like Black Myth Wukong.

The shooter market saw intense competition with Battlefield 6 as top seller, Marvel Rivals and Delta Force disrupting, but incumbents Fortnite and CS2 retain MAU leadership. Strategy games drove mobile revenue gains, led by Last War and Whiteout Survival. Friend-group-targeted indies like R.E.P.O.

and PEAK exploded via content creator clips, leveraging low prices and viral moments. Key takeaways for advertisers: invest in retention and reactivation over UA, target high-value mobile users via video channels, exploit strategic genre growth, and leverage creator-driven co-op games for viral reach. PC/console remains premium-focused, with Steam leading downloads.

Analyst Note

The article signals a clear inflection point in mobile UA strategy: the era of volume-driven install campaigns is giving way to monetization-focused retention. This aligns with the broader industry shift toward privacy-conscious measurement and post-IDFA attribution challenges. For UA teams, the implication is that campaign optimization must now prioritize in-app purchase revenue and engagement metrics over raw installs, especially on iOS where the App Store commands 75% higher IAP revenue despite fewer downloads.

Competitive angle: Steam's record-breaking growth, fueled by AA/AA+ titles like Black Myth Wukong, underscores a bifurcation in PC/Console: indie developers are scaling to AAA production values, blurring genre boundaries. For mobile-first ad networks, this means PC/Console budgets are migrating to social and video channels like YouTube and Instagram, while mobile ad spend increasingly concentrates on app networks. The key signal is YouTube's declining share of PC/Console spend and rising share on mobile, indicating a strategic pivot toward high-value mobile users rather than broad reach.

Practical impact for monetization: Strategy genre's dominance across all regions (only genre growing downloads) highlights a shift in consumer spending toward deep, long-term engagement. Ad ops should expect higher eCPMs from strategy titles and consider rewarding rewarded video placements in 4X games. Meanwhile, the rise of low-cost indie co-op hits (R.E.P.O., PEAK) demonstrates that viral content-driven acquisition can bypass traditional UA channels. For monetization, these games' low price points and high shareability create inventory that relies on volume rather than high IAP, requiring different ad load management.

You Might Also Like

SensorTowerSensorTower

Sensor Tower APAC Awards 2025

In 2025, non-game apps surpassed games in revenue, with total in-app spending hitting $167B. APAC publishers drove a $2.58B increase in gaming revenue. Short Drama and AI Assistant categories saw explosive growth, while Blinkit, Shopee, and DeepSeek led their sectors. For ad ops, this signals shifting user attention toward lifestyle, commerce, and AI tools, creating new inventory opportunities beyond gaming.

DiDi Rider·Feb 27, 2026·8 min readRead article →
SensorTowerSensorTower

State of Game Advertising 2026: Three Trends to Know

Sensor Tower’s 2026 game ad report shows ad ops must manage more creative volume, not just bigger budgets. Top US mobile advertisers roughly tripled new creatives, driven by low-budget video tests: sub-$100 lifetime-spend creatives grew 6x year over year versus 1.7x for $10K+ winners. Creative output stepped up in 2025 and peaked near 220/month in Q1 2026, still over 2x 2024. Nintendo now holds 55% of US console platform ad spend and 74% of hardware; PlayStation leads subscriptions at 61%. Cross-platform franchises run separate mobile and console plans, channels, and calendars, so teams need distinct channel mixes, testing pipelines, and launch calendars.

Sam Aune·Oct 20, 2026·4 min readRead article →
AppsFlyerAppsFlyer

Creative optimization: Why your best video ad fails as a static image

AppsFlyer’s 2026 creative data shows video and static image ads reward opposite creative qualities, so ad ops teams should plan, budget, and test them separately. Video spend is concentrating: gaming’s top 2% of video creatives captured 60.7% of spend, up from 53.5%, while image spend spread out. Top spenders are testing far more variations, widening the testing gap. Action/Strategy and Puzzle/Lifestyle show format-specific tone and social-proof reversals; Finance is the exception. Teams should use AI-assisted variation, analyze video winners deeply, keep broad image testing, and measure performance at attribute level.

Shani Rosenfelder·Oct 19, 2026·9 min readRead article →
SensorTowerSensorTower

Top 10 Worldwide Mobile Games By Revenue and Downloads in April 2026

In April 2026, global mobile game revenue hit $6.4B, down 4% MoM, with Honor of Kings leading. Live ops, IP collabs, and seasonal events drove top-grossing titles. Downloads grew 9% MoM to 3.6B, led by Block Blast! and hypercasual puzzles. Key insights: major updates and cross-game events boost spending; simple mechanics and regional targeting sustain downloads. Ad ops should focus on IP partnerships and seasonal campaigns to drive engagement.

Donny Kristianto·May 1, 2026·6 min readRead article →
AdjustAdjust

Mobile app trends and insights for Songkran 2026 | Adjust

During Songkran 2025 in Thailand, overall app installs rose 8% and sessions 12% YoY. Food & drink apps surged up to 141% in installs and 160% in sessions during the festival. E-commerce saw a post-festival spike (+49% installs). Entertainment apps had longer sessions (+30%), while social and messaging apps also grew significantly. Key actionable insights: align campaigns to pre/during/post phases, optimize for intermittent usage, segment tourists vs. locals, and capture long-term value post-festival.

steady gains in installs·Mar 31, 2026·6 min readRead article →
SensorTowerSensorTower

Premium PC/Console Deep Dive: Growth, Engagement, and Ad Spend

H1 2026 premium PC/console revenue rose 5% to $13.8B, but growth is uneven. Steam premium hours climbed ~13%, led by Action (+28%) and Strategy (+24%); shooters lagged (+14%) and RPG fell 14%. For ad ops, social budgets remain concentrated: Meta and YouTube capture ~76% of US social spend from PC/console publishers; adding TikTok pushes the top four past 91%. Reddit offers a niche PC/console skew near 5%. GTA VI pre-orders jumped 6x the day after Netflix’s Extended Look and stayed elevated, showing tentpole content can reset baselines, not just spike them. Prioritize Action-led UA, concentrated social buying, and sustained campaign measurement.

Sam Aune·Sep 22, 2026·3 min readRead article →
SensorTowerSensorTower

Top 10 Worldwide Mobile Games By Revenue and Downloads in March 2026

March 2026 saw global mobile game spending reach $6.7 billion (+2% MoM), led by Last War:Survival Game with seasonal events. Whiteout Survival and Gossip Harbor also gained via live ops. USA drove 31% of revenue. On downloads, Block Blast! and Free Fire led, while Subway Surfers City and Fortnite grew post-relaunch. Ad ops decision-makers should leverage cultural and seasonal events to boost engagement and monetization.

Donny Kristianto·Apr 1, 2026·3 min readRead article →
SensorTowerSensorTower

Indie and New IP Break Out, Without Denting AAA

Breakout game launches are increasing, driven almost entirely by indie studios. 76 titles sold 500k+ paid units in their first 30 days across PlayStation, Steam and Xbox, up from 55 a year earlier; combined first-month sales rose 51% to 182.4M units. Indie breakouts more than doubled from 13 to 33 and lifted indie first-month unit share from 26% to 38%, led by friendslop hits and long-awaited sequels. AAA remains stable at 28 breakouts and nearly half of units. For ad ops, this signals a broader launch landscape: diversify spend beyond AAA and licensed IP, prioritize indie new IP and co-op/party titles, and use first-30-day sales as an early optimization signal.

Karl Kontus·Oct 20, 2026·3 min readRead article →

More from SensorTower