AppsFlyer released its 17th Performance Index, the largest edition to date analyzing 92 media sources responsible for 13.5 billion non-organic installs across 35,000 apps from January to June 2024. The index honors Liftoff with dozens of top 10 rankings across multiple categories. Key rankings include Power and Volume indices for Global Gaming-Casino and Global Non-Gaming-Finance on Android, along with iOS SSOT and Android Remarketing indices, providing comprehensive performance benchmarks for mobile in-app advertising partners.
Mintegral ranks 3rd globally in Android Power and Volume in AppsFlyer's Index 17. Excels in gaming (2nd in Volume on Android/iOS) and non-gaming (top 10 in most verticals). First appearance in remarketing index with #7 Volume in APAC non-gaming Android. Customer testimonials highlight 20% ROI lift for Chapters, 20% revenue rise for Pocket FM, and 1.5x ROAS for AdOne games. New Day 7 Target ROAS model launched.
AppsFlyer’s 2026 creative data shows video and static image ads reward opposite creative qualities, so ad ops teams should plan, budget, and test them separately. Video spend is concentrating: gaming’s top 2% of video creatives captured 60.7% of spend, up from 53.5%, while image spend spread out. Top spenders are testing far more variations, widening the testing gap. Action/Strategy and Puzzle/Lifestyle show format-specific tone and social-proof reversals; Finance is the exception. Teams should use AI-assisted variation, analyze video winners deeply, keep broad image testing, and measure performance at attribute level.
First-party data, collected directly from users with consent, is crucial for marketers due to privacy regulations limiting third-party data. It enables accurate personalization, compliance, and cost savings. Key steps include ethical collection, maintaining clean data, and using it internally for product/marketing optimization and externally via commerce media networks.
Non-gaming apps can reduce CAC by advertising on gaming platforms, reaching 3.3 billion monthly players. Creative formats like playable and rewarded video ads boost conversions. Key challenges include identifying high-value users and allocating sufficient budget for algorithm optimization. Successful examples include Buddy AI and food delivery apps.
Non-gaming apps are driving ad spend growth, with a 23% YoY increase. Key strategies include using interactive ads like playables, targeting gaming app inventory for lower CAC, and exploring alternative app stores (e.g., Amazon, Samsung) for cost savings. Top markets vary by category: US for AI and mini-series, India for finance, Latin America for shopping.
This guide helps app marketers select a Mobile Measurement Partner (MMP) by covering essential features like privacy-first measurement, unified attribution, fraud protection, and advanced analytics. It emphasizes choosing an MMP that integrates easily, scales with business growth, and provides reliable data for optimizing marketing ROI across teams.
Mintegral’s non-gaming creative data shows holiday competition builds unevenly. Volume rose 16.1% from September to December and another 11.6% in January, so Q4 and Q1 both matter. Test focused creative in quiet September–October, then scale winning concepts in November–December. Category paths diverge: Utilities, Social, and Education grew fastest (Utilities +45.1%); Business lagged; E-Commerce was only moderate. Regional priorities differ—Southeast Asia favors Business and native ads, while Europe, LatAm, and the Middle East lean E-Commerce and interstitial. Interstitial and rewarded video dominate; playable remains under 1%. January is a new window, with Social ending March +37.1%. Ad ops should plan by category, region, and format.
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