We are excited to launch Store Intelligence, complementing our ASO platform. It provides estimated download and revenue data for apps across Apple and Google stores. Use the Store Summary to analyze trends and detect algorithm changes.
The Publishers module helps uncover hidden competitors. Compare individual apps to evaluate promotion effectiveness. Our estimates are validated against customer data and offered as a separate Enterprise product with API and CSV exports.
Adjust has expanded store detection and verification across multiple app storefronts, making Store Type the primary dimension for identifying where an install originated rather than relying on platform or OS alone. For ad ops teams, this means campaign performance can now be analyzed at the store level across Huawei AppGallery, Xiaomi GetApps, Samsung Galaxy Store, Vivo Appstore, and Google Play variants, with independent verification of install origin. Newly detected stores are flagged in AppView with a direct route to configuration, and store-level data flows automatically into reporting, raw data, callbacks, and CSV exports, plus Conversion Rules via Store Rule conditions.
Karthik Kannan distills deep linking into a practical 4R framework: Remember, Reach, Retrieve, Route. For ad ops teams, the key insight is that campaign context must survive the click-to-app journey. Adjust TrueLink captures link parameters on click; the user is then guided into the app via Universal Links, Android App Links, URI schemes, app stores, or web-to-app flows. On SDK init, the app session is matched and attributed to the click, then link data is passed to the app for routing. Decision-makers should ensure deep link paths, campaign parameters, attribution matching, and fallback journeys are tested to protect measurement and user experience.
Omnichannel analytics unifies customer behavior and campaign performance across mobile, web, CTV, and AI search into one identity, one attribution model, and one ROAS number. The core problem: a single customer seen on three surfaces becomes three users, inflating performance and corrupting attribution, LTV, and retention. Stitching channel reports into one dashboard is not unification—each channel keeps its own attribution logic, so conversions get double-counted and upper-funnel spend looks unproductive. For ad ops leaders, the takeaway is that identity resolution (deterministic plus probabilistic, privacy-safe) must happen at the data layer before any dashboard exists. Platform choice hinges on surface coverage, identity resolution, compliance, incrementality testing, and migration support.
Japan's finance app category is outperforming, with H1 2026 installs up 8% YoY and sessions up 40%—nearly 5x the install growth and well ahead of global figures (5% and 29%). Stock trading is the standout subvertical: installs +90% YoY and average session length climbing to 11.7 minutes, driven by NISA reforms and a retail investor resurgence. Retention is improving across the full 30-day curve (D1 17% to 19%, D30 7% to 8%). For ad ops teams, the takeaway is clear: prioritize measurement depth, re-engagement, and channel-level quality over top-of-funnel volume alone.
Mobile CPI and app store fees are eroding ROAS, making web gaming a viable acquisition channel. Full Unity-to-HTML5 ports now deliver 30-50% lower CAC and avoid 15-30% store revenue cuts via web payments. Measurement parity is here: AppsFlyer enables independent attribution, conversion signals, and unified reporting. Retention can improve; one strategy title jumped from 6-7 minutes mobile to 70+ minutes web. Best fit: deep RPG, strategy, puzzle, story games, not hypercasual. Action: audit catalog, pilot web ports, link accounts cross-platform, and use owned media to drive high-intent web users.
Q4 2026 planning should treat peak shopping as a compressed event, not a week. Black Friday/Cyber Monday purchase lift runs 2–3x install lift, so ad ops must schedule by daypart and hour. Singles Day is not global: Brazil, UAE and Spain show real lift, while US/France barely react. CPI spikes hardest in supposedly cheap markets—Spain’s CPI rose nearly 50%. Remarketing already drives 65–92% of non-organic spend and rises during peak. Deep linking is critical: deep-linked users are ~2x more likely to purchase and spend nearly 3x more. Benchmark market CPI, shift budget to remarketing, and connect every entry point.
AppsFlyer’s 2026 creative data shows video and static image ads reward opposite creative qualities, so ad ops teams should plan, budget, and test them separately. Video spend is concentrating: gaming’s top 2% of video creatives captured 60.7% of spend, up from 53.5%, while image spend spread out. Top spenders are testing far more variations, widening the testing gap. Action/Strategy and Puzzle/Lifestyle show format-specific tone and social-proof reversals; Finance is the exception. Teams should use AI-assisted variation, analyze video winners deeply, keep broad image testing, and measure performance at attribute level.
Adjust's Halloween 2025 data across six weeks shows the holiday window opens well before October 31 and differs by category and market. Entertainment installs peaked the weekend before Halloween (up 42–44% vs. summer baseline), with OTT/streaming and video content installs up 120% on October 25 and 300% YoY. Photo and video sessions instead spiked on Halloween night itself (+6% global vs. the four prior Fridays; Canada +15%, Germany +13%, U.K. +11%, U.S. +9%, Mexico +7%). Single global send dates miss market-level peaks, so ad ops should time creative, push, and budget shifts per market—especially in Mexico, where activity runs through Día de los Muertos.
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Sensor Tower’s 2026 game ad report shows ad ops must manage more creative volume, not just bigger budgets. Top US mobile...
Target’s 2026 back-to-school retail media campaign became more concentrated: impressions fell 66% YoY to 781M and partic...
The holiday retrospective shows three distinct ad ops plays. Coca-Cola doubled spend (+110%) and impressions rose 91%, c...
Mobile finance is outpacing broader app trends: global finance app downloads are projected at 8.9B in 2026 (+6% YoY), wi...