SensorTowerSensorTower

Global Indie Games Market Report 2024

Jan 2, 2024·2 min read

Summary

For the first time, indie games are generating as much revenue as AAA and AA titles on Steam. Record-breaking releases like Black Myth: Wukong and Palworld have sold tens of millions of units. The indie market has grown every year since 2020, despite wider industry slowdown.

The market splits into segments: Triple I Indies, Middle Market, Small Teams, and Hobbyists, each with unique trends. Experienced indie developers see better financial success with each release, indicating industry maturation.

You Might Also Like

AppsFlyerAppsFlyer

Marketing attribution guide: Best practices to optimize your ROI

Marketing attribution identifies which channels drive conversions, helping allocate budgets effectively. It uses models like single-touch (first/last click) or multi-touch (linear, time-decay) to assign credit across customer journeys. Challenges include privacy changes and tracking difficulties, but solutions like MMPs and AI can help optimize campaigns.

Shani Rosenfelder·Oct 11, 2023·5 min readRead article →
AppLovinAppLovin

Sparking Joy: Creating Great Mobile Games

Solotopia's success with IAP-based game Alice's Dream highlights APAC's lead in mobile gaming revenue. Key insights: integrating mini-gameplay extends lifecycle, focusing on select ad channels (AppLovin, Facebook, Google) improves UA, and creative strategy must combine gameplay, IAA, and story. Data-driven growth and adapting to user preferences are crucial for scaling.

Feb 27, 2024·4 min readRead article →
AppsFlyerAppsFlyer

Web Gaming: The untapped path to lower CPI and boost ROAS

Mobile CPI and app store fees are eroding ROAS, making web gaming a viable acquisition channel. Full Unity-to-HTML5 ports now deliver 30-50% lower CAC and avoid 15-30% store revenue cuts via web payments. Measurement parity is here: AppsFlyer enables independent attribution, conversion signals, and unified reporting. Retention can improve; one strategy title jumped from 6-7 minutes mobile to 70+ minutes web. Best fit: deep RPG, strategy, puzzle, story games, not hypercasual. Action: audit catalog, pilot web ports, link accounts cross-platform, and use owned media to drive high-intent web users.

Adam Smart·Sep 24, 2026·7 min readRead article →
AppsFlyerAppsFlyer

Cracking the 2026 Holiday Season: A Data-Backed Playbook for Marketing Leaders

Q4 2026 planning should treat peak shopping as a compressed event, not a week. Black Friday/Cyber Monday purchase lift runs 2–3x install lift, so ad ops must schedule by daypart and hour. Singles Day is not global: Brazil, UAE and Spain show real lift, while US/France barely react. CPI spikes hardest in supposedly cheap markets—Spain’s CPI rose nearly 50%. Remarketing already drives 65–92% of non-organic spend and rises during peak. Deep linking is critical: deep-linked users are ~2x more likely to purchase and spend nearly 3x more. Benchmark market CPI, shift budget to remarketing, and connect every entry point.

Stephanie Chevalier Naranjo·Oct 7, 2026·10 min readRead article →
SensorTowerSensorTower

2024 State of Mobile: The App Market Bounced Back in 2023 and is Primed for a Record-Breaking 2024

Mobile market rebounded in 2023 with record $171B consumer spend. Apps drove growth at 11% YoY to $64B. Generative AI exploded 7x. Travel apps surged 13%. Mobile ad spend reached $362B.

Jonathan Briskman·Jan 28, 2024·5 min readRead article →
SensorTowerSensorTower

Top 10 Worldwide Mobile Games By Revenue and Downloads in September 2026

September mobile gaming softened overall but delivered clear live-ops wins. Global consumer spending hit $6.13B, down 7% MoM, with the US at 28.7%, China iOS 15.7%, and Japan 12.4%. Downloads reached 3.56B, down 5.2%, led by India at 16.2%. ROBLOX topped downloads and revenue growth; Honor of Kings stayed strong via seasonal content; Candy Crush and Pokémon GO used music, celebrity, and event-driven engagement. For ad ops, prioritize event-aligned UA/retargeting, IP collaborations, seasonal battle passes, and localized creatives for US/India/Brazil. Monitor launch spikes from Bus Fever Party!, Honor of Kings Chess, and Brain Puzzle 3 to time bids and creative refreshes.

Donny Kristianto·Oct 4, 2026·6 min readRead article →
Liftoff(Vungle)Liftoff(Vungle)

Take Your Mobile Marketing to the Next Level With Liftoff’s 2023 Reports and Guides

Mobile market outlook is optimistic with smartphone sales rebounding and gaming revenue growing 4% in 2024. Marketers get bigger budgets using AI, but face privacy and competition challenges. Key reports provide data on ad trends, gaming benchmarks, and subscription insights.

Liftoff·Jan 10, 2024·5 min readRead article →
AppsFlyerAppsFlyer

Creative optimization: Why your best video ad fails as a static image

AppsFlyer’s 2026 creative data shows video and static image ads reward opposite creative qualities, so ad ops teams should plan, budget, and test them separately. Video spend is concentrating: gaming’s top 2% of video creatives captured 60.7% of spend, up from 53.5%, while image spend spread out. Top spenders are testing far more variations, widening the testing gap. Action/Strategy and Puzzle/Lifestyle show format-specific tone and social-proof reversals; Finance is the exception. Teams should use AI-assisted variation, analyze video winners deeply, keep broad image testing, and measure performance at attribute level.

Shani Rosenfelder·Oct 19, 2026·9 min readRead article →

More from SensorTower