SensorTowerSensorTower

Global App Revenue Grew 35% in 2017 to Nearly $60 Billion

Jan 26, 2018·3 min read

Summary

Mobile app spending hit $58.6 billion in 2017, a 35% increase from 2016. Apple's App Store generated $38.5 billion (up 34.7%), while Google Play's $20.1 billion grew 34.2%. Global first-time installs rose 13.5% to 91.5 billion, with Google Play downloads (64 billion) outpacing the App Store (28 billion).

Game revenue accounted for 82% of total app spending at $48.3 billion, growing 30% YoY. Google Play led game downloads with 27.2 billion (77% share), while the App Store had 8.3 billion. Overall game downloads grew 14.6% to 35.5 billion.

You Might Also Like

SensorTowerSensorTower

India Mobile App Market in Q2 2026: IAP Hit a New High of $345 Million (Up 35%); Story TV Emerged as India’s No.1 Short Drama App, While Meesho Led Shopping App Downloads

India's mobile app market hit record revenue of $345M in Q2 2026, with non-gaming up 50% YoY. For ad ops, key opportunities lie in short drama apps (Story TV tripled ad spend), AI subscriptions, and ad-supported games like arrow puzzles, which generate over 11% of global ad revenue from India. Gaming revenue grew 10% YoY, outperforming global decline. Hypercasual game ad revenue rose 180% QoQ. India is transitioning from an acquisition market to a monetization powerhouse, offering scalable ad inventory across entertainment, local commerce, and casual gaming.

Jul 31, 2026·5 min readRead article →
SensorTowerSensorTower

ARKit-only Apps Surpass 13 Million Downloads in First Six Months, Nearly Half from Games

ARKit-only apps on iOS have surpassed 13 million installs since Sep 2017. Games lead with 47% share, followed by Utilities and Lifestyle. Top apps include AR Dragon, CamToPlan Pro, and The Machines.

Mar 26, 2018·3 min readRead article →
SensorTowerSensorTower

Q2 2026 Digital Market Index: Monetization Depth Outpaces Download Growth

Q2 2026 saw US digital ad spend hit $49B (+15% YoY), fueled by a Shopping category rebound (+13% YoY) after tariff uncertainty. Major retail advertisers like The Home Depot and Dick's Sporting Goods leveraged the FIFA World Cup, boosting spend 66% and 93% QoQ. Meanwhile, ChatGPT emerged as a key ad channel, with shopping advertisers taking 31% of its impressions. Global growth shifted from the US (-3%) to China and Europe. For ad ops, prioritize event-driven retail campaigns and test conversational ad units on GenAI platforms.

Aug 11, 2026·3 min readRead article →
SensorTowerSensorTower

Top 10 Worldwide Mobile Games By Revenue and Downloads in July 2026

July 2026 mobile gaming revenue hit $6.6B (+7.7% MoM), with Pokémon GO and Honor of Kings leading growth via anniversary events and localized IP collabs. Live-ops calendars remain critical: major updates, esports, and cultural moments drive engagement and spending. Downloads reached 3.72B (+2.2%), led by ROBLOX and Free Fire, while hypercasual and World Cup-themed games surged. For ad ops, prioritize high-engagement windows around live events, leverage IP crossover audiences, and consider market-specific peaks (e.g., US 29.5% revenue share). Brands should align campaigns with seasonal content drops and user acquisition spikes.

Donny Kristianto·Aug 4, 2026·7 min readRead article →
AdjustAdjust

Mobile app trends: H1 2026 benchmarks | Adjust

Global app installs rose 13% YoY and sessions 5% in H1 2026, signaling sustained growth despite market saturation concerns. Casual gaming saw a 55% surge in sessions, while e-commerce install day engagement improved across all regions, with North America reaching 1.34 and LATAM 1.4. Finance apps saw installs up 5% but sessions up 29%, underscoring the importance of retention. Ad ops teams should prioritize casual gaming, optimize install day experiences, and prepare for a strong H2 holiday peak, leveraging accurate measurement to allocate budgets effectively.

Prashansa Shrestha·Aug 20, 2026·3 min readRead article →
MolocoMoloco

Inside Moloco's CARA: the AI that compounds

The open internet presents unique challenges for performance advertising: fragmented identity, closed first-price auctions, and non-stationary supply. Moloco's CARA compound architecture tackles this with six integrated technical domains—Campaign Automation, Supply, Ad Recommendations, Bidding, Creative, and Signals—running on a unified ML infrastructure. Key insights for ad ops: the system continuously learns from every interaction, uses knowledge distillation to serve real-time predictions under 10ms latency, and validates improvements through rigorous live experiments. In 2025, 65 validated model updates reduced CPA by 17% and improved ROAS by 27%. The key takeaway: compound AI architectures that connect prediction, bidding, creative, and data can unlock measurable performance gains beyond walled gardens.

Tal Shaked·Aug 7, 2026·14 min readRead article →
MintegralMintegral

India Won the Install Race — Now Comes the Value Game

India's gaming market has won the install race, but the next phase demands a shift to measurable value. With over 500 million players and 97.5% Android penetration, mid-core and hardcore games generate 70% of revenue from in-app purchases. Yet, average channel usage (13) lags behind the global benchmark (17), limiting growth. For ad ops decision-makers, the key is moving beyond low-cost installs to focus on day-3 retention, cohort analysis, and life-time value. Diversifying marketing channels and tailoring strategies for Android's high-churn environment are critical to building sustainable gaming businesses.

Phoena Pang·Aug 24, 2026·3 min readRead article →
MintegralMintegral

Short Drama App Downloads Surge 95.5% as Emerging Markets Drive Global Growth

Short Drama apps saw 95.5% YoY download growth to 1.45B in H1 2026, driven by emerging markets (83% of downloads). Hybrid monetization dominates (57.6%), with rewarded video eCPMs at 11.4x Android baseline. Competition is fierce: creative density of 1,887, active ad apps up 132%, ad creatives up 151%. CPIs vary by region, averaging 2.3x baseline, but as high as 5.9x in Europe. Ad ops leaders must balance market demand, competition, acquisition cost, and monetization potential to scale profitably.

James Haslam·Aug 18, 2026·2 min readRead article →

More from SensorTower