Eser began her career in communications and digital advertising before transitioning to mobile gaming at Netmarble Turkey, where she honed user acquisition skills across various game genres. As a User Acquisition Manager at Product Madness, she designs campaigns for social casino games, emphasizing data-driven optimization and player-centric approaches. She notes industry evolution toward automation and personalization, addresses challenges like rising costs through new channels and data analysis, and highlights the importance of audience understanding, creative testing, and trend adoption such as user-generated content.
Marketing attribution identifies which channels drive conversions, helping allocate budgets effectively. It uses models like single-touch (first/last click) or multi-touch (linear, time-decay) to assign credit across customer journeys. Challenges include privacy changes and tracking difficulties, but solutions like MMPs and AI can help optimize campaigns.
Mobile marketing experts recommend trusting teams, embracing authentic UGC ads, leveraging AI for personalization, simplifying creatives, updating funnels, focusing on user motivations, testing continuously, and building strong partnerships.
Cross-platform measurement resolves the common problem of fragmented, device-level reporting that inflates ROAS and misallocates budgets. By unifying customer identity across web, mobile, CTV, and other surfaces, marketers gain a single view of LTV and attribution. AppsFlyer provides this via CUID stitching and Product Line grouping, enabling real-time, deduplicated insights without manual BI work. Key benefits include accurate cross-platform ROAS, elimination of duplicate attribution, and reliable data for AI-driven optimization.
Marketing attribution is critical for connecting spend to revenue, but platform self-reporting and last-click bias distort budget decisions. Single-touch models (first/last-click) are simple but miss the full journey; multi-touch models (position-based, data-driven) are more accurate but require robust data. Mobile attribution is particularly challenging due to ATT, SKAdNetwork, and cross-platform gaps, necessitating a mobile measurement partner (MMP) for independent, deduplicated measurement. Clean attribution data is essential for AI-driven optimization—bad signals lead to bad decisions. Starting with position-based attribution and incrementality testing provides a practical foundation.
User testing reveals the gap between designer intent and user experience, uncovering silent churn causes like unclear onboarding or passive ad chains. Analytics show what happens; user testing explains why. Small tests (5-8 participants) can identify friction points, and improving retention by 10% can significantly boost revenue without changing monetization. For ad ops, this means better user engagement reduces wasted ad spend and increases lifetime value.
Playable ads drive mobile game installs by letting users try gameplay before downloading. Understanding player motivations through frameworks like GameRefinery's helps target ads effectively. Key features include simple mechanics, visual appeal, and motivational CTAs.
Solotopia's success with IAP-based game Alice's Dream highlights APAC's lead in mobile gaming revenue. Key insights: integrating mini-gameplay extends lifecycle, focusing on select ad channels (AppLovin, Facebook, Google) improves UA, and creative strategy must combine gameplay, IAA, and story. Data-driven growth and adapting to user preferences are crucial for scaling.
One person built, shipped, and marketed a mobile game in 14 days using AI tools, achieving 5,563 installs at $0.39 eCPI on $2,200 spend. MCPs (Model Context Protocol) were critical for agentic workflows. The AI agent CLAW managed ad campaigns via AppsFlyer MCP and BigQuery. Data Locker streamed raw data for analysis. Key takeaway: vendors must offer MCPs for fast, agentic data access; measurement stack (Data Locker, ROI 360, Creative Optimization) is essential for solo teams; human+AI beats AI alone.
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